Wednesday 31 March 2021

il2cpp IOS Unity games hacking

I am trying to hack an il2cpp game using UnityFramework file with dnspy and ida pro. I look for methods in dnspy and then get their offsets to try to change them in ida pro. I have ida connected to my game to reflect changes quickly but nothing that I change in ida is reflected in the game. I don't really understand anything written in ida or what I have to change. I have noticed that every method starts with the same sequence of instructions: Can anyone explain to me what this means? Or just tell me if there is a better way of hacking IOS Unity games. I am lost TBH.... I am lost to the point of not even knowing what to ask lol. Anyways, Thanks!

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