Saturday, 27 November 2021

Problem with data type - Unity game mshookfunction

Hello everybody, sorry for my bad English. I have some problem when try to make hook game: Play Together Please help me with data type: Action<uint> Action<bool, uint> I try bool and int but crash game when mshook run. (Some part of my hook with bool, int, float is work well) And... dump.cs public class FishingSystem : ISystem // TypeDefIndex: 12147 { // Fields [HeaderAttribute] // RVA: 0x19DCA4 Offset: 0x19DCA4 VA: 0x19DCA4 [RangeAttribute] // RVA: 0x19DCA4 Offset: 0x19DCA4 VA: 0x19DCA4 public float CastingHeightLimit; // 0x24 [HeaderAttribute] // RVA: 0x19DCF8 Offset: 0x19DCF8 VA: 0x19DCF8 [RangeAttribute] // RVA: 0x19DCF8 Offset: 0x19DCF8 VA: 0x19DCF8 public float CastingDepthLimit; // 0x28 [HeaderAttribute] // RVA: 0x19DD4C Offset: 0x19DD4C VA: 0x19DD4C public float FishBackStepMaxDist; // 0x2C private Action<uint> _fishingCastingCB; // 0x30 private Action<bool, uint> _fishingCatchCB; // 0x38 public bool FishingMiss; // 0x40

from iOSGods RSS Feed https://ift.tt/3xHiDOV

No comments:

Post a Comment