Friday 21 April 2023

__Il2CppFullySharedGenericType issue!

Hello! i want to ask something about game called critical ops! in last update(1.37.1 to 1.38.0) theese changes happen: 1-UnityFramework( game binary) ‘s size get smaller it was 59mb before and get 49 mb later. 2- dump.cs was 650k lines and it changed to 450k lost about 200k lines. 3-lots of functions and methods changed into this __Il2CppFullySharedGenericType and i cant use them anymore the game crashs… does anybody have a idea what could make it? i checked the android version of game too it was same. when i try to update offsets with updater it sometimes work but crash and sometimes cant find. anyone who have any idea can help me? thanks

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